Slime Time! (0.21.4 Alpha)
Big Block Engine » Devlog
This update adds two new actors. The first is a complete Slime monster NPC, including some crude AI behavior to jump at enemies when it senses them. It also stares at it's enemies in a slightly creepy fashion. The second is a blue decoy ball used for baiting the Slime to attack.
Here's a Slime I tricked into performing a circus act for your viewing pleasure:
Have fun! Just make sure you wash your hands after playing with the slimes!
Files
bigblockengine-win-linux-osx-alpha.zip 12 MB
Version 0.21.4-Alpha May 24, 2019
bigblockengine-source.zip 3.6 MB
Version 0.21.4-Alpha May 24, 2019
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Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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