Fix for Floating Actors (0.23.2 Alpha)
Big Block Engine » Devlog
I discovered some odd circumstances where Actors would simply float in the air, unaffected by physics. As it turns out, I left out a check for a flag I was setting to stop the code from continuing to branch out, so the terrain was getting updated more than required, producing strange results.
This resulted in Actors sometimes being treated as though they were buried under blocks when they weren't.
This is now fixed.
I really, really hope this is the last time I have to touch Actor physics code for quite a while, because I'm sick of it.
Files
bigblockengine-win-linux-osx-alpha.zip 12 MB
Version 0.23.2-Alpha Jun 28, 2020
bigblockengine-source.zip 3.6 MB
Version 0.23.2-Alpha Jun 28, 2020
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Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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