More UI Improvements (0.20.0 Alpha)
Big Block Engine » Devlog
This update brings more UI changes and improvements. Most of this won't be visible to an end-user, but the notable changes are as follows:
- There's a new menu item in the Block World menu to export a world map as a PNG image.
- There's a new built-in terminal emulator, which I used to replace the log window, allowing colored log entries.
- Warnings and severe errors will show up orange and red, respectively.
- If the logging level is reduced (via the config file), then other colors will be seen, as well, for configuration and fine detail entries.
- The info log entries will appear unchanged.
- The plain text log file has been replaced with an HTML log file. It appears very similar to the new log window, using the same colors for log entries.
- Due to the way it's formatted, it should still be fairly readable if viewed in a plain text editor.
- The plain text log can still be enabled though the config file.
Sorry for the long wait between updates. My life has been rather crazy in the past month.
Files
bigblockengine-win-linux-osx-alpha.zip 12 MB
Version 0.20.0-Alpha May 04, 2019
bigblockengine-source.zip 3.6 MB
Version 0.20.0-Alpha May 04, 2019
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Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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