Big Internal Changes (0.10.4 Alpha and 0.10.5 Alpha)


This release brings a great many internal changes to how art is handled in this project.  The end user will likely not notice a thing, except for some very, very small cosmetic changes to art.  Most notably the titanium hex plating icon is a little different.

Several art files are now based on SVG source art.  Block art is now being generated at compile time from a script and the icons for nearly all blocks are being produced directly from the source art, without any manual work from me.  The end result of this is that nearly a megabyte of data has been eliminated from the source archive.

I also cut down the size of the bootstrap mod's archive file.

The game itself can now set configuration variables using command-line switches and when launched directly from the main jar file, it can now auto-sense whether or not it's running on a terminal, automatically switching the logging window on or off, as required.

0.10.4 Alpha was a broken update, so 0.10.5 followed on it's heels within minutes, to fix the build file mistake I made.

Files

bigblockengine-win-linux-osx-alpha.zip 12 MB
Version 0.10.5-Alpha Oct 23, 2018
bigblockengine-source.zip 3.6 MB
Version 0.10.5-Alpha Oct 23, 2018

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