New Furniture (0.5.15 Alpha)
Big Block Engine » Devlog
This is a small art update to include some artwork I've been staring at on opengameart.org. I really wanted that LPC-styled palm tree, because the existing palm trees just don't match quite as well as this one. Plus, there were some decent cacti, those short mushrooms and that cool stone head.
Most of this is from this one: http://opengameart.org/content/lpc-a-shootem-up-complete-graphic-kit
With those flat-topped tree-like mushroom being from this: http://opengameart.org/content/platshrooms
Files
bigblockengine-0.5.15-Alpha-bin.tar.bz2 8.2 MB
May 23, 2018
bigblockengine-0.5.15-Alpha-src.tar.bz2 1.5 MB
May 23, 2018
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Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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