Paint the House Black! (0.5.7 Alpha)
Big Block Engine » Devlog
The most visible changes are that pure black is now an allowed paint color and the paint scraper now removes Alpha paint.
This release also fixes a number of bugs and includes some internal engine improvements. Memory usage on creation of a new world and during loading are now much slimmer, allowing larger worlds to be used without hitting an OutOfMemoryError from Java. I believe I've also fixed a deadlock issue that was very, very rarely causing the game to freeze (I've only ever seen this bug twice).
Files
bigblockengine-0.5.7-Alpha-bin.tar.bz2 8.2 MB
Nov 25, 2017
bigblockengine-0.5.7-Alpha-src.tar.bz2 1.5 MB
Nov 25, 2017
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Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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