Better Launchers (0.21.8 Alpha)
This update brings changes to the launcher shell script and the windows EXEs that start the game.
Each of these now searches for a directory named 'jvm' in the game's directory for a Java Virtual Machine (JVM) to use to run the game. Failing that, it launches the game using the older method from previous versions.
However I also made some tweaks to the shell script launcher, so it now looks for a bundled JVM, then looks for one via the 'JAVA_HOME' environment variable and finally searches for it on the 'PATH' environment variable. This is a slight change-up in order, as it used to search the path before 'JAVA_HOME'. I also modified the shell script to include some newer places to search for a JVM (if it doesn't find one) and generally made the error dialog box and messages easier to read.
Files
Get Big Block Engine
Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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