0.5.2 Alpha Released
Big Block Engine » Devlog
This update brings a new paint mode for blocks: replace mode. This works by using two texture variant lines, similar to overlay mode. The lower line is used for unpainted blocks and the upper line is used for painted blocks.
With this new paint mode, I was able to fix all of the unpaintable blocks, while still retaining their previous appearance.
This means that all blocks and masks are now paint-ready.
Files
bigblockengine-0.5.2-Alpha-bin.tar.bz2 7.9 MB
Nov 03, 2017
bigblockengine-0.5.2-Alpha-src.tar.bz2 1.2 MB
Nov 03, 2017
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Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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