0.3.0 Alpha Released
This fixes a bug involving the rendering of the grass mask, such that it no longer overlaps blocks that it shouldn't.
This also brings a new feature: Tilesets. Tilesets are a grouping of similar block types that do not display edges over each other and/or that visually connect with each other, forming a seamless whole.
Nearly all of the plating blocks have been visually re-worked to use this new feature, so they will appear somewhat different. However, they also now have an alternate block that comes in a sloped form. This allows you to build, for example, a pyramid with a sloped exterior, with rooms on the inside that have squared off corners.
Below is an example plastic pyramid, to demonstrate:
Files
Get Big Block Engine
Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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