0.2.2 Alpha Released
Big Block Engine » Devlog
This release includes GUI tools to allow placement of full RGBA colors on blocks.
Additionally, when blocks tumble (like unsupported sand), they will now take their hit points, seed value, mask and paint color with them, which is actually quite a bit more visually pleasing to watch. However, it can have odd results (grass shouldn't really line up and make a perfect lawn after tumbling).
Enjoy painting your house, folks!
Files
bigblockengine-0.2.2-Alpha-bin.tar.bz2 7.7 MB
Oct 16, 2017
bigblockengine-0.2.2-Alpha-src.tar.bz2 1,004 kB
Oct 16, 2017
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Big Block Engine
2D block-based mod-friendly sandbox game/game engine
Status | In development |
Category | Tool |
Author | simulatoralive |
Tags | blocks, Game engine, Moddable, Physics, Pixel Art, Sandbox |
Languages | English |
More posts
- Sandboxing Java Code, a Modern ApproachFeb 22, 2023
- Logic Components (0.27.0 Alpha)Feb 10, 2023
- Parallel Block-Based PhysicsOct 19, 2020
- GUI Overhaul (0.26.1-3 Alpha)Oct 11, 2020
- Placing Painted Blocks (0.26.0 Alpha)Sep 26, 2020
- General UI Improvements (0.25.1 Alpha)Sep 19, 2020
- Better Error Reporting (0.25.0 Alpha)Sep 11, 2020
- Better Exit Cleanup (0.24.0 Alpha)Sep 01, 2020
- Fix for Floating Actors (0.23.2 Alpha)Jun 28, 2020
- Actor Physics Fixes (0.23.1 Alpha)Jun 27, 2020
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